Facebook Developers | f8 Registration: Now Open

We are opening registration today for f8, Facebook’s conference where developers and entrepreneurs collaborate on the future of personalized and social technologies.

We hope you will join us on April 21st, 2010, at the Concourse at San Francisco Design Center for a day of learning about the latest Facebook technologies and connecting with other developers. To get your ticket for the event, please visit the f8 Facebook Page and click the “Register” tab.

Members of the Facebook team and the developer community will explore a variety of topics across these areas:

  • New Tools: Everything you need to know about our new tools
  • Techniques: Best practices for building fast, scalable, and engaging products
  • Industry: Engineers, VCs, and entrepreneurs share strategies for growing a business and making technologies social
  • Open Technologies: Facebook’s open source projects

We expect f8 to sell out quickly, so register soon to guarantee your spot. Check back to the f8 Page regularly for the latest updates. Tickets are $325 now and will be $425 after March 21st, 2010, if tickets are still available.

You can find more information on our FAQ on the f8 Page. If you are a member of the press who covers topics related to f8, please contact us through the f8 Page.

We hope to see you there and connect with you in person.

*f8 registration is powered by Eventbrite.

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Does HTML5 Really Beat Flash? The Surprising Results of New Tests

With the impending launch of the Apple iPad, the Cupertino-based company’s shunning of Adobe Flash technology has been brought to the forefront of technological discussions. While it was one thing to forgo Flash on a small, mobile device such as the iPhone or iPod Touch, some are questioning whether lack of Flash support is going to be a make-it-or-break it feature for the new slate devices arriving next month – devices which, if you believe Apple CEO Steve Jobs – are “better than netbooks.”

On the flip side, Apple supporters echo the company’s sentiments that “Flash is a CPU hog” and including support for the technology in Apple’s mobile line-up would negatively impact battery life.

However, recent tests have put Flash up against HTML5, the new web markup language that eliminates the need for the Adobe plugin. The results of these tests show that this is not a simple black-and-white issue. Is Flash really a CPU hog? Yes, in some cases. But, surprisingly, not all the time. In fact, sometimes HTML5 actually performed worse.

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Get Satisfaction Turns To Facebook To Socialize Customer Support

Two years ago customer support startup Get Satisfaction turned its ear to Twitter to help its clients monitor Twitter for mentions of brands. Get Satisfaction makes a network of customer support forums where customers can post their own questions, ideas, problems, or conversations about a product. Companies can also claim their board and put their own employees on to moderate the boards. Tapping into the conversations taking place Twitter and other social media sites is now integral to brands and customer support, as we’ve recently seen with Southwest Airlines. Get Satisfaction is extending its social media coverage today by rolling out the ability to add a support tab to Facebook Fan pages.

As companies turn to Facebook Fan Pages to connect with customers, consumers are increasingly voicing their issues with a particular product or brand on the brand’s Facebook page. But often these complaints or opinions can get lost in the stream. That’s where Get Satisfaction comes in. The startup now allows brands to create a tab on their fan pages, which can be a portal for consumers to express their opinions, complaints or issues with the brand or product.

read more: techcrunch.com

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AFP: Social networks a challenge to cable news: CNN US president

The biggest challenge to Cable News Network is not other 24-hour television news stations but social networks like Facebook and Twitter, the president of CNN US said Wednesday.

“The competition I’m really afraid of are social networking sites,” Jon Klein said at the Bloomberg BusinessWeek 2010 Media Summit here. “That’s an alternative that threatens to pull people away from us.

“The people you’re friends with on Facebook or the people you follow on Twitter are trusted sources of information,” Klein said. “You click on links they send to you and you trust them.

“Well, we want to be the most trusted name in news,” he said. “We don’t want the 1,000 people you follow in Twitter to be the most trusted sources for you.

“That’s a challenge and we have to rise to that challenge,” Klein said.

“So I’m far more worried about the 500 million people on Facebook than I am about two million people watching Fox,” the News Corp-owned station which is CNN’s major competitor in the cable news arena, Klein said.

The CNN executive said his network’s “mission” is to drive social network and other Web users to “link back to something on CNN.”

Besides expanding its footprint on the Internet with news and video, CNN is looking at mobile devices, Klein said.

“Online is a big growth area for us, mobile has enormous growth potential and domestic US cable is actually a growth area,” he said. “There’s a lot of room to grow.

“We’re in a lot of places and I think that’s the model that can be very successful for us,” Klein said. “Everyone in the media business is actively loooking for multiple revenue streams, that’s no secret.”

Klein, a longtime producer at broadcast network CBS who took over as head of CNN’s US operations in 2004, also said that with the explosion of news outlets and the Internet just being at the scene of a news event was no longer enough.

“Simply getting there used to be a big achievement,” he said. “Nowadays, you’ve got to provide more than just being there.

“Offering the depth and analysis is harder,” he said. “It takes more brainpower, it takes more work, it takes more thought, it takes more creativity.

“People are pretty up to speed on what happened today,” he said. “You’ve got to give them more insight about what’s going on. That is where we are going to try to continue to make a difference.”

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New Myspace Games Portal

Yesterday, MySpace announced a revamped games homepage, available at www.myspace.com/games, which helps users discover and share games virally. The new Games section also improves application engagement and analytics tools for game developers. In addition, MySpace introduced the “MySpace Neon iPhone” application that gives users access to their MySpace games on the iPhone.

According to MySpace, “nearly a third of MySpace users engage daily in games and there are more than 28 million active app users on the site”. The site is attempting to focus on games as its primary source of entertainment, just as they have for music in the past. Reading the blog post announcing the new upgrade, we can see that in addition to the release, there are nine social games were released as well. The games are not developed by MySpace, but seem to be highlighted to identify that developers are still creating unique experiences on the platform. Although it hasn’t been stated as such, with the recent shakeup of management at MySpace, I wouldn’t be surprised if they are now dedicating a significant portion of resources to developing the games section of the site. I wonder (complete speculation) if they may consider making games themselves.

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Hi5 to support Facebook games

Hi5, a social network that changed its focus to gaming relatively recently, announced Tuesday that it’s built some code so that Facebook application developers can transport their creations to Hi5’s platform with minimal effort. It’s specifically targeting game developers, so that some of the smash-hit games built on Facebook can now wind up on Hi5.

This may sound familiar: Bebo, the social network eventually acquired by AOL, announced a similar plan to accept Facebook apps late in 2007, but it’s unclear as to the extent it was actually executed.

“As a leading game distribution platform, it’s our job to make the process of getting games live on Hi5 as easy and seamless as possible for our partners,” Hi5 president Alex St. John said in a company release. “Now, developers who have designed and developed a social game for Facebook can easily get their game up and running on Hi5 with minimal development effort.”

When building apps for a social-networking platform became all the rage after Facebook’s developer platform debuted almost three years ago, there arose an industry-wide concern that there would be too many platforms, too many apps, and a profoundly messy environment as a result. Google launched an initiative called OpenSocial, which aimed to make these apps cross-platform, and pretty much every social-networking site signed on to the initiative–except Facebook. And ultimately, Facebook’s platform was the far-and-away winner.

Hi5’s developer platform is still based on the OpenSocial framework. The site used to be a fairly standard social network, gaining primary traction among youth markets in Latin America, before its executives chose to change the focus of the site to align it with the fast-growing social-gaming craze. Currently, it’s working on broadening its global reach, and getting popular Facebook games on board is one step that the company’s taking.

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Four in five believe Web access a fundamental right – Yahoo! News

Four in five adults believe access to the Internet is a fundamental right — with those feelings particularly strong in South Korea and China — and half believe it should never be regulated, according to a global survey.

A poll of 27,000 adults in 26 countries for the BBC World Service showed 78 percent of Internet users believed the Web gave them greater freedom, while nine in 10 said it was a good place to learn.

Respondents in the United States were above the average in believing the Internet was a source for greater freedom and they were also more confident than most in expressing their opinions online.

However, others felt concern about spending time online, with 65 percent of respondents in Japan saying they did not feel they could express their opinions safely online, a sentiment that was also felt in South Korea, France, Germany and China.

The issue of Internet freedoms hit the headlines earlier this year after the world’s largest search engine Google Inc threatened to quit China, the world’s biggest Internet market, over strict censorship rules.

Of the 27,000 surveyed, more than half agreed that the “Internet should never be regulated by any level of government anywhere.”

That belief was particularly strong in South Korea, Nigeria and Mexico while residents in Pakistan, Turkey and China were the least likely to agree, with only 12 percent, 13 percent and 16 percent respectively strongly agreeing.

Posted via web from fall’s posterous

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Google public data – Uses Flash for visualization

The Google Public Data Explorer makes large datasets easy to explore, visualize and communicate. As the charts and maps animate over time, the changes in the world become easier to understand. You don’t have to be a data expert to navigate between different views, make your own comparisons, and share your findings.

Students, journalists, policy makers and everyone else can play with the tool to create visualizations of public data, link to them, or embed them in their own webpages. Embedded charts and links can update automatically so you’re always sharing the latest available data.

Google – public data.

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Why the explosion of social games excites veteran developers | Geek Gestalt – CNET News

SAN FRANCISCO–For game developers whose industry experience predates not just Facebook but even Mark Zuckerberg, you might expect that abandoning making big, complex games for simple titles like Farmville and similar social projects would be anathema.

But to hear a panel of respected industry veterans who spoke before a packed house in a huge room at the Game Developers Conference here Tuesday, the truth is exactly the opposite. In fact, to these four speakers at least, this may be the opporunity of a lifetime–making a transition from working on $25 million console-level games that take years to build to small projects that take just weeks or months to complete and which have orders-of-magnitude smaller budgets.

More:

Why the explosion of social games excites veteran developers | Geek Gestalt – CNET News.

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Share on Google Buzz using AJAX

This is a much more AJAX friendly version of the Buzz share button:

<a href='javascript:var%20b=document.body;var%20GR________bookmarklet_domain="http://www.google.com";if(b&&!document.xmlVersion){void(z=document.createElement("script"));void(z.src="http://www.google.com/reader/ui/link-bookmarklet.js");void(b.appendChild(z));}else{}'>
<img src="http://IMAGE HERE" border="0" alt="Share in Google Buzz"/></a>

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